// Learn TypeScript:
//  - [Chinese] http://docs.cocos.com/creator/manual/zh/scripting/typescript.html
//  - [English] http://www.cocos2d-x.org/docs/creator/manual/en/scripting/typescript.html
// Learn Attribute:
//  - [Chinese] http://docs.cocos.com/creator/manual/zh/scripting/reference/attributes.html
//  - [English] http://www.cocos2d-x.org/docs/creator/manual/en/scripting/reference/attributes.html
// Learn life-cycle callbacks:
//  - [Chinese] http://docs.cocos.com/creator/manual/zh/scripting/life-cycle-callbacks.html
//  - [English] http://www.cocos2d-x.org/docs/creator/manual/en/scripting/life-cycle-callbacks.html
import {MonsterInfo} from "./MonsterInfo";

import { Monster } from "./Monster";

const {ccclass, property} = cc._decorator;

@ccclass
export default class NewClass extends cc.Component {

    @property(cc.Prefab)
    monsterTemp:cc.Prefab=null;

    @property(cc.Node)
    btnCreateMonster:cc.Node=null;

    monsterInfo:MonsterInfo=null;
    // LIFE-CYCLE CALLBACKS:

     onLoad () {

        this.btnCreateMonster.on(cc.Node.EventType.TOUCH_END,this.createMonster,this);
     }

   private createMonster(){

    this.monsterInfo=new MonsterInfo();

    let monster=cc.instantiate(this.monsterTemp) ;

    let monsterComp = monster.getComponent(Monster) as Monster;

    monsterComp.initInfo(this.monsterInfo);

    monster.parent=this.node;

    monster.setPosition(cc.v2(0,0));

    this.btnCreateMonster.active=false;

    
   }

    // update (dt) {}
}
